nanos world API Reference Unofficial documentation
Classes

Melee

A Melee represents an Entity which can be Pickable by a Character and can be used to melee attack, Characters can hold it with hands with pre-defined handling modes.

13 own 132 inherited

Inherits from
  1. Entity
  2. Actor
  3. Paintable
  4. Pickable
  5. Melee

Constructors 1

Functions 11

Events 1

Inherited members 132

Pickable 26
Paintable 14
Actor 57
Entity 35