nanos world API Reference Unofficial documentation
Function Server Fast

Melee:SetDamageSettings

Sets the times when to start applying damage and when to end. During this time the collision of the melee will be enabled and the damage will be applied if it hits something

Syntax

Lua
my_melee:SetDamageSettings(damage_start_time, damage_duration_time)

Parameters

Name Type Default Description
damage_start_time float The initial time to start applying damage
damage_duration_time float The duration time to stop applying damage