nanos world API Reference Unofficial documentation
Event Shared

Pickable.Hit

When this Pickable hits something

Syntax

Lua
Pickable.Subscribe("Hit", function(self, impact_force, normal_impulse, impact_location, velocity, other_actor)
    -- il tuo codice
end)

Arguments

Name Type Default Description
self Pickable — The Actor that was hit
impact_force float — The intensity of the hit normalized by the Pickable's weight
normal_impulse Vector — The impulse direction of the hit
impact_location Vector — The world space location of the impact
velocity Vector — The Pickable's velocity at the moment it hit
other_actor optional Actor? — The other actor that hit this Pickable