nanos world API Reference Unofficial documentation
Function Shared Fast Bleeding edge only

Entity:SetSpawnMode

Overrides when this Entity finishes spawning, from the Constructor of an <a href='/docs/core-concepts/scripting/inheriting-classes'>Inherited Class</a>.<br><br>Only <code>SpawnMode.AfterConstructor</code> and <code>SpawnMode.Manual</code> are accepted, and only while the Entity has not finished spawning yet.

Syntax

Lua
my_entity:SetSpawnMode(spawn_mode)

Parameters

Name Type Default Description
spawn_mode SpawnMode Only <code>SpawnMode.AfterConstructor</code> and <code>SpawnMode.Manual</code> are accepted