nanos world API Reference Unofficial documentation
Static function Server Moderate

Events.CallRemote

Triggers a remote custom Event from the Server to the Client (Server ➔ Client)<br/>Must be caught using <code>Events.SubscribeRemote()</code>

Syntax

Lua
Events.CallRemote(event_name, player, reliability = Reliability.Reliable, args... = nil)

Parameters

Name Type Default Description
event_name string — The Event Name to trigger the event
player Player — The remote player to send this event
reliability optional Reliability Reliability.Reliable The network reliability rule
args... optional any nil Arguments to pass to the event