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Funzione statica Server Moderato

Events.CallRemote

Triggers a remote custom Event from the Server to the Client (Server ➔ Client)<br/>Must be caught using <code>Events.SubscribeRemote()</code>

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Sintassi

Lua
Events.CallRemote(event_name, player, reliability = Reliability.Reliable, args... = nil)

Parametri

Nome Tipo Predefinito Descrizione
event_name string — The Event Name to trigger the event
player Player — The remote player to send this event
reliability facoltativo Reliability Reliability.Reliable The network reliability rule
args... facoltativo any nil Arguments to pass to the event