nanos world API Reference Unofficial documentation
Static function Client Slow

Level.CallLevelBlueprintEvent

Calls a Level Blueprint custom event (which can be added when creating levels through Unreal Engine)

Syntax

Lua
Level.CallLevelBlueprintEvent(event_name, arguments... = nil)

Parameters

Name Type Default Description
event_name string Event or Function name
arguments... optional any nil Sequence of arguments to pass to the event

Returns

  • any... the function return values