Event Shared Prop.Grab Triggered when Character grabs a Prop Syntax Lua Copy Prop.Subscribe("Grab", function(self, character) -- il tuo codice end) Arguments Name Type Default Description self Prop — The prop which was Grabbed character Character — The new Grabber → Hit Prop A Prop represents a Dynamic Mesh which can be spawned in the world, can be grabbed around by characters and have physics. See on Prop