Event Shared Character.UnGrabProp When Character drops a Prop Syntax Lua Copy Character.Subscribe("UnGrabProp", function(self, prop) -- il tuo codice end) Arguments Name Type Default Description self Character — — prop Prop — — ← SwimmingModeChange → ViewModeChange Character Characters represents Actors which can be possessed, can move and interact with world. They are the default Skeletal Mesh Character built for nanos world. See on Character