Event
Server.PlayerConnect
Called when a player is attempting to connect to the server<br/><br/>Use Server.KickByAccountID() or Server.BanByAccountID() to kick or ban the player from inside this event.
Syntax
Server.Subscribe("PlayerConnect", function(IP, player_account_ID, player_name, player_steam_ID)
-- il tuo codice
end)
Arguments
| Name | Type | Default | Description |
|---|---|---|---|
IP
|
string | — | IP of the player |
player_account_ID
|
string | — | Account ID of the player |
player_name
|
string | — | Player name |
player_steam_ID
|
string | — | SteamID of the player |