nanos world API Reference Unofficial documentation
Static function Shared Fast

Events.SubscribeRemote

Listens for a network custom Event<br/>If on the Server, it catches <code>Events.CallRemote()</code> from Clients (receiving the sender 'Player' as the first argument)<br/>If on the Client, it catches Server broadcasts and remote calls

Syntax

Lua
Events.SubscribeRemote(event_name, callback)

Parameters

Name Type Default Description
event_name string The Event Name to subscribe
callback function The callback function to execute

Returns

  • function the subscribed callback itself