Event
Weapon.AmmoBagChange
When the Ammo Bag is changed, by reloading or manually setting through scripting
Syntax
Weapon.Subscribe("AmmoBagChange", function(self, old_ammo_bag, new_ammo_bag)
-- il tuo codice
end)
Arguments
| Name | Type | Default | Description |
|---|---|---|---|
self
|
Weapon | — | — |
old_ammo_bag
|
integer | — | — |
new_ammo_bag
|
integer | — | — |