nanos world API Reference Unofficial documentation
Function Client Slow Bleeding edge only

Vehicle:SetAnimationBlueprintPropertyValue

Sets an Animation Blueprint Property/Variable value directly on the Animation Blueprint passed in the constructor.<br><br><b>Note:</b> only <a href='/docs/scripting-reference/classes/vehiclewheeled'>VehicleWheeled</a> has an Animation Blueprint, on any other Vehicle type this does nothing.

Syntax

Lua
my_vehicle:SetAnimationBlueprintPropertyValue(property_name, value)

Parameters

Name Type Default Description
property_name string
value any