Event Shared Prop.UnGrab Triggered when this Prop is ungrabbed Syntax Lua Copy Prop.Subscribe("UnGrab", function(self, character) -- il tuo codice end) Arguments Name Type Default Description self Prop — The prop which has been ungrabbed character Character — The old Grabber ← TakeDamage Prop A Prop represents a Dynamic Mesh which can be spawned in the world, can be grabbed around by characters and have physics. See on Prop