Function
Fast
Pawn:StopMovement
AI: Stops the movement, optionally zeroing the velocity as well (stops even for non AI)<br/><br/>Triggers event <a href='pawn#event-movecomplete'>MoveComplete</a>
Syntax
my_pawn:StopMovement(stops_velocity = false)
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
stops_velocity
optional
|
boolean | false |
Also stops the Pawn's current velocity |