Constructor
Particle.Default Constructor
Syntax
Particle(location, rotation, asset, auto_destroy = true, auto_activate = true, spawn_mode = SpawnMode.Immediate)
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
location
|
Vector | — | — |
rotation
|
Rotator | — | — |
asset
|
ParticlePath | — | — |
auto_destroy
optional
|
boolean | true |
— |
auto_activate
optional
|
boolean | true |
— |
spawn_mode
optional
|
SpawnMode | SpawnMode.Immediate |
Pass <code>SpawnMode.AfterConstructor</code> or <code>SpawnMode.Manual</code> to avoid immediately sending the entity to clients and improve performance when you want to configure it by setting several configs. Must call <code>FinishSpawn()</code> after all |