Function
Fast
Grenade:SetDamage
Sets Damage parameters of this Grenade
Syntax
my_grenade:SetDamage(base_damage = 90, minimum_damage = 0, damage_inner_radius = 200, damage_outer_radius = 1000, damage_falloff = 1)
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
base_damage
optional
|
integer | 90 |
Max damage when inner radius |
minimum_damage
optional
|
integer | 0 |
Min damage when outer radius |
damage_inner_radius
optional
|
integer | 200 |
Radius which damage will be 100% |
damage_outer_radius
optional
|
integer | 1000 |
Radius which damage will be interpolated through falloff |
damage_falloff
optional
|
float | 1 |
Lerp function between Max and Min damage |