Function
Slow
Character:SetAnimationIdleWalkRunProning
Sets the Blend Space (2D) Animation for Proning<br/><br/>Horizontal Axis stands for Speed X and Vertical Axis for Speed Y
Syntax
my_character:SetAnimationIdleWalkRunProning(blend_space_path)
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
blend_space_path
|
AnimationPath | — | — |