Riferimento API di nanos world Documentazione italiana non ufficiale
Documentazione ufficiale
Evento Condiviso

Prop.Hit

Triggered when this Prop hits something

Non ancora tradotto

Sintassi

Lua
Prop.Subscribe("Hit", function(self, impact_force, normal_impulse, impact_location, velocity, other_actor)
    -- il tuo codice
end)

Argomenti

Nome Tipo Predefinito Descrizione
self Prop The prop which has been hit
impact_force float The intensity of the Hit normalized by the Prop's weight
normal_impulse Vector The impulse direction it hits
impact_location Vector The world 3D location of the impact
velocity Vector The Prop velocity at the moment it hits
other_actor facoltativo Actor? The other actor that hit this Prop