Funzione statica
Lento
Level.LoadStreamLevel
Loads a Level in runtime
Non ancora tradotto
Sintassi
Level.LoadStreamLevel(level_name, should_block_on_load = false, make_visible_after_load = true)
Parametri
| Nome | Tipo | Predefinito | Descrizione |
|---|---|---|---|
level_name
|
string | — | — |
should_block_on_load
facoltativo
|
boolean | false |
If this should be a blocking operation - the game will freeze |
make_visible_after_load
facoltativo
|
boolean | true |
If this should be visible automatically after loaded |