Riferimento API di nanos world Documentazione italiana non ufficiale
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Funzione statica Server Moderato

Events.BroadcastRemoteInRadius

Broadcasts a remote custom Event from the Server to all Players within a specific location radius (Server ➔ Clients)<br/>Must be caught using <code>Events.SubscribeRemote()</code> on the Clients

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Sintassi

Lua
Events.BroadcastRemoteInRadius(event_name, location, radius, reliability = Reliability.Reliable, args... = nil)

Parametri

Nome Tipo Predefinito Descrizione
event_name string — The Event Name to trigger the event
location Vector — The location used to calculate the event radius
radius number — The radius to send this event
reliability facoltativo Reliability Reliability.Reliable The network reliability rule
args... facoltativo any nil Arguments to pass to the event