Evento
Client.SpawnLocalPlayer
Called when the local player spawns (just after the game has loaded)
Non ancora tradotto
Sintassi
Client.Subscribe("SpawnLocalPlayer", function(local_player)
-- il tuo codice
end)
Argomenti
| Nome | Tipo | Predefinito | Descrizione |
|---|---|---|---|
local_player
|
Player | — | — |